Why I love Narration Through Discovery
Yesterday I was reflecting about an interesting fact: in the list of “my favorite games of all times,” the top 10 is packed with games that share all a common element. The games are: Dark Souls Dark Souls II Well… every game of the soulborne genre. Hollow Knight The Legend of Zelda: Breath of the Wild And more. Can you guess what they all have in common? Sure, they all have a decadent setting (the world is falling or is recovering after a cataclysm), but there is a way more common design element: narration through discovery.